I actually saw that coming.
Haha, i have a very strange way of doing things, this is definitely one of them.
Now before i respond to any of these i’d like to mention a couple of things:
-I Wanted to make the feel of some songs the same as in the story which from a composition perspective, isn’t ideal.
-Repetition was always the main problem with this whole thing, but i felt it was ok as in my mind anyway, it was accompanied by a story.
Prologue:
Glad you liked it
Melancholic Twilight:
The aim of this was to be slow, but i personally felt it did drag on a bit long, funnily enough it was actually shortened down by around a minute. Those drums were actually what started the entire project. Originally i was just making this, but i decided to randomly add them…and well, this happened xD
Cyborg Enclave:
I didn’t notice them to be that awkward, but i guess i’m just extremely used to it. I felt like the song needed more depth, hence why i added them.
A New Life:
To think this song used to be the complete worst in every aspect, doing a complete redo of the drums took a while but it definitely paid off.
As for the chord progression, now that i focus on it, you’re right, it really isn’t that good, but in some way i guess i wanted it to reflect the story. You could say it’s a very awkward part.
Preparation:
At this stage i was personally using the excuse of mechanical sounding rhythm, but i figured it was too late to go back and fix it, this song was also a part of the huge drumming overhaul. I also didn’t notice the jarring Db, personally i still can’t, guess i’m pretty resistant to dissonance xD The reason i didn’t end it on E was because i was strictly following the key, i try not to stray from it. Looking back, the Eb is a bit weird as well, but i like it that way and to me it sounded weird elsewhere :3
Rise From The Underground:
Honestly i completely overlooked the volume of the pianos, although they were the same ratio for Warzone as well. I guess that mainly contributed to the non-standing-out melody.
Warzone:
Not entirely sure how they sound weird, sorry :I The repetition again obviously stands out.
Don’t Die:
I was going for a dreamy but sad feel for that section, i guess i succeeded I added the drums to make more of an impact with the sadness really. (To be fair, with the title given i’m not leaving much for the imagination xD)
Vengeance:
I wanted to do more with the ocarinas, but i couldn’t really find any ways to do so. I still went for an angry/unstructured song as i felt it best represented it. As for the transition, i feel as though the sudden tempo change makes more of an impact. But i’ll definitely keep that in mind for the future
Epilogue:
I don’t feel as though the appropriate mood came across in this part, but i may also be wrong. That last chord was done like that for a reason though, i wanted it to be weak due to the sad ending.
-I’m glad it did, and even if it wasn’t the most amazing piece, i feel as though i’ve succeeded if it does.
-I feel as though they weren’t implemented ideally, but towards the end this became tiring and more like a chore. That being said, it still turned out quite well.
-Personally i felt i disregarded the drumming more than everything else, but i went back over it and fixed things up.
-:3
-I was very focused on the transitions this time, i’m glad it all worked out
-Yep
-The problem is…i don’t know how i could go about that…
Thank you a bunch for the feedback, as always i will keep this in mind for the future
I couldn’t be happier to see this comment, to me it proves i succeeded :3.
I like using music to tell a story rather than just being catchy (I do both though), and i’m glad it’s worked.
That being said, there was generally a reason to why i did certain things throughout the piece, often sacrificing it sounding perfect for elements of the story.