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It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
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Players stuck in walls will slide towards the nearest gap if there is one
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Made booster tracks speedier
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Severely nerfed fire so it spread slower, and doesn’t spread infinitely
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Seeds are now found in tall grass, using a hoe on the ground no longer works
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Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
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Activated dispensers make sounds and trigger particles in multiplayer
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Doors make sound for other players in multiplayer
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The record player now supports more than 15 different songs
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Fixed running out of memory corrupting the current level
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Fixed the side textures of grass getting extra dark when mining them
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Fixed anaglyph 3d rendering mode having severe visual bugs
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Fixed the crash screen vanishing immediately
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Fixed not being able to target blocks when at x or z pos 1000
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Fixed the achievements screen messing up the sky color
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Fixed saving while sneaking dropping the player through the ground
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Fixed a system clock change messing up the game speed
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Fixed rain sounds not playing with fast graphics enabled
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Fixed hair and cloaks being rendered in the wrong locations on sneaking players
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Fixed the attack/swing animation not being applied to the armor layer
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Fixed player rotation not being loaded correctly when loading a saved game
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Fixed arrow physics, making them not get stuck midair when you open a door
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Fixed arrows hitting reeds, portals, and other non-solid blocks
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Fixed keybindings not getting saved properly under certain conditions
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Fixed the player not being able to sneak off lowered blocks like cacti
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Fixed a bug where the player could mine without swinging their arm
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Fixed boats placed on snow being placed too far up
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Fixed submerged boats rising very very fast
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Fixed sand dropping onto boats getting stuck in a falling animation
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Fixed a game crash when riding a vehicle or animal into the nether
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Fixed falling while riding not dealing damage to the rider
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Fixed buttons and levers too close to the player being impossible to use
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Fixed dispensers shooting through walls
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Fixed fire hurting through wall corners
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Fixed entities reaching water through wall corners
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Fixed placing doors next to cacti creating half-doors
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Fixed buttons and levers being placeable on leaves in “fast graphics” mode
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Fixed furnaces and dispensers not dropping their contents when destroyed
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Fixed dispensers biasing later slots
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Fixed farmland taking too long to dig
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Fixed tilling below some blocks being possible
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Fixed tilling the underside of blocks somehow working
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Fixed fences and stairs sometimes becoming invisible
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Fixed walking on top of fences not producing step sounds
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Fixed fire sometimes existing mid-air as an invisible block of pain
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Fixed fences and wooden stairs not being flammable
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Fixed fire effect on burning entities sometimes getting rendered in the wrong location
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Fixed fishing rod rendering being a bit lacking
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Fixed fishing rods being stackable
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Fixed mining glass hiding the clouds behind the glass
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Fixed rain falling through liquids
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Fixed items in glass blocks not getting ejected properly
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Fixed water interacting strangely with glass
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Fixed glass not blocking rain sound
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Fixed fences and signs preventing grass from growing
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Fixed rain and snow being incorrectly lit
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Fixed grass staying alive below stair blocks
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Fixed the achievement screen not pausing the game
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Fixed some screens breaking the sky tint color
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Fixed fullscreen mode switching causing mouse issues and screen closes
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Fixed chat messages surviving through game switches
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Fixed ice so it regenerates regardless of whether it’s snowing or not
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Fixed rain falling too slowly
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Fixed levers being placeable on weird locations
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Fixed floor levers sometimes not delivering a signal downwards
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Fixed floor levers sometimes not being removed when the floor is removed
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Fixed rail tiles sometimes not properly connecting to a new neighbor
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Fixed minecarts next to each other causing extreme velocities (sorry!)
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Fixed wolves not following their owner if the name has different caps
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Fixed creepers retaining charge level when they can’t see their target
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Fixed dying in the nether spawning new portals
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“Fixed” beds in the nether
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Fixed inventory acting weird when portaling by making the portal close all screens
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Fixed wooden pressure plates being mined with pickaxes
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Fixed redstone repeaters having the wrong particles
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Fixed saplings being plantable through snow onto non-grass blocks
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Fixed ore density varying per quadrant from the center of the world
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Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
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Fixed mushrooms spawning everywhere during nights
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Fixed animals only spawning near light during the night
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Fixed the multiplayer join screen input field being too short
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Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234]:25565
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Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
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Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
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Fixed inventory icons not animating after being picked up in multiplayer
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Fixed mushroom soup not leaving a bowl in multiplayer
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Fixed entities above the map height limit becoming invisible
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Fixed healing not flashing the health bar in multiplayer
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Fixed arrows being animated really strangely in multiplayer
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Fixed arrows triggering too many entity move updates in multiplayer
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Fixed the compass not pointing at the spawn location in multiplayer
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Fixed fires being impossible to put out in multiplayer
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Fixed record players spawning client-side fake records in multiplayer
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Fixed records not playing for other players in multiplayer
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Fixed players spawning in the wrong location and quickly lerping to the correct location
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Fixed monsters not being visible for players with their difficulty set to peaceful
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Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
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Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
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Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
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Fixed saplings sometimes spawning trees client-side in multiplayer
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Fixed weather sometimes changing client-side in multiplayer
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Fixed grasscolor.png and foliagecolor.png not being read from texture packs
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Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling