Mugen History (Old)

Mugen, created by elecbyte in 1999. This was the original release.
Elecbyte then switched from the DOS version to the linux version in the
late 2001 as a beta release for certain donators.
Elecbyte had posted a request for
donations on their site to legally obtain a Windows compiler to make a
Windows version of M.U.G.E.N between the late 2001 and the early 2002.
There were many bugs that happened to the private version trying to change it
to a public version, such as two character roster, locked game modes,
and nag screens.
A “no limit” hack that removes these limitations was made available in 2004.
Since development of the engine was halted and no source code
has been made available by Elecbyte, there are now some projects in the
works to make a clone of the engine from scratch, such as Shungdo (previously OpenMugen) and Infinity.
Some of them present online capabilities, a much sought-after feature.
None of these projects are currently complete, though many have high
hopes for them. Today, many examples of M.U.G.E.N can be found in combo
videos on the video hosting site YouTube.

Today, M.U.G.E.N is getting old just the fact that there is not much to do with it.
There are some ways to play online, but it is difficult to find out how.
Fighter factory was made to not only create your own character, but stages,
screenpacks and more.

You can now find the M.U.G.E.N at http://randomselect.piiym-net.com/
It is better to download the winmugen Plus for more character rosters.
You can also find characters, stages, and screenpacks there.
For more characters

[http://www.infinitymugenteam.com](http://www.infinitymugenteam.com) [http://www.mugen-infantry.net/](http://www.mugen-infantry.net/)

I got mugen today. its beast. Sephiroth is impossible to beat, though.

And, err… its not that hard to find. its just hard to figure out how top use. Not-average user friendly, but ts okay with me (im not a average user )

and why samus is cheap